pradeeshhu.github.io/portfolio
Pradeeshhu@gmail.com Harrisburg PA www.linkedin.com/in/pradeeshkbr
Bachelor of Science in INETERACTIVE MEDIA Harrisburg University of Science and Technology Harrisburg, PA, US (Dec -2024)
Executive Diploma in PRODUCT DESIGNCADD - National Skill Development Corporation Calicut – Kerala INDIA (April - 2019)
Master Diploma in ARTS AND DESIGN Arena Animation Collage Thrissur, Kerala, INDIA (Dec - 2011)
SPREAD DESIGN&TECHNOLOGY (DEC 2016 – JUNE 2022)
Sr. XR Designer & Media
RESPONSIBILITIES:
• Designed and modelled 3D assets, characters, and environments for various applications, including games, simulations, virtual tours, and marketing materials, utilizing software such as Blender, Unity, and ZBrush. • Collaborated with cross-functional teams to conceptualize, storyboard, and execute 3D animation projects, ensuring alignment with project goals and client requirements. • Produced high-quality renderings and visualizations for architectural projects, product designs, and promotional materials, employing advanced lighting, texturing, and rendering techniques. • Developed and managed 12 commercial Film projects from concept to completion, including storyboard, Postproduction, editing and final delivery format. • Managed media production pipelines, overseeing asset creation, version control, and delivery processes to ensure project timelines and quality standards were met. • Provided guidance and mentorship to junior designers and artists, sharing best practices, techniques, and industry trends in 3D development and design. • Contributed to the development of innovative XR (extended reality) experiences, incorporating 3D modelling, animation, and interactive elements for virtual reality (VR), augmented reality (AR), and mixed reality (MR) applications. • Collaborated with teams from various companies and studios (including Accenture, Target, Tata Consultancy Services, etc.) to provide creative solutions and development support for projects.
PURPLE FRAME TECHNOLOGY (JAN 2014 – NOV 2016)
• Implemented advanced shader techniques material properties to achieve realistic surface textures, lighting effects, and visual fidelity in 3D renderings and animations. • Utilized procedural generation and scripting languages such as C# and Python to automate repetitive tasks, optimize workflows, and enhance efficiency in 3D asset creation and animation. • Utilized Ultra detail 3D modelling techniques to design and prototype new products, ensuring accuracy and visual appeal in product representation. • Conducted performance optimization and memory management techniques to improve rendering speed, frame rates, and overall performance in real-time 3D applications and games. • Implemented physics-based simulations and dynamics systems to accurately simulate real-world interactions, such as gravity, collision detection, and particle effects, enhancing realism in 3D environments. • Collaborated with business analysts to craft both High-level and Detailed-level documents for various UI modules. • Demonstrated strong leadership and management skills in coordinating cross-functional teams, setting project goals and priorities, and ensuring successful project outcomes.
THOTZ UNLIMITED (MAR 2012 – JAN 2014
• Led a team of 8 Designers and Developers, guiding them in achieving high art quality and aesthetic vision, while ensuring optimal visual fidelity and performance. • Designed and customized a variety of 3D assets, including model textures, animations, and skeletal meshes, then integrated them into Unity3D. • Analysed client requirements and collaborated with concept artists to create initial drawings, aiding both internal and client visualization of the end-product. • Conducted User Testing sessions to gather feedback on prototypes, facilitating iterative improvement. • Created visually appealing graphics and web designs, incorporating UX/UI principles to enhance user experience and engagement using HTML, CSS, JavaScript, and JQuery.